Level design fixes and audio mixer;
This week we worked hard on new content for the Bearslayer (new levels coming next week). We also fixed some bugs in existing levels. Shooters in Castle's secret 1 are now working.
Devil's Pit 3 also had a bug that caused a platform to not go up. Here is a screenshot from our editor (we plan to release it on Steam soon). As you can see in the picture, the tile that caused the platform to move up, is now connected to the platform's mover, but it wasn't before.
We also fixed some bugs and improved performance of our Ouzel engine. The last thing we were working on is our sound mixer, which we plan to finish next week. Let's hope that everything goes well and we finish new levels and the sound mixer. See you next Friday!